Mike's Hard Lemonade
To support the “Always Different, Always Refreshing” campaign I planned and designed a classic photo hunt game for the Retina display iPad.
Agency: Grey NY \ ECD: Eric Segal
How it feels to win the game, win a round, and to not win at all.
Age-gate welcome screen, gently encouraging you to connect the game to your Facebook account.
Home base. From here you can start a new game, find a refreshing beverage, compare scores, and try not to push the red button.
How the game is played. Also shown: texture and depth effects courtesy of the extra-dense pixel display.
We considered including in-game audio commentary which could be adjusted from an encouraging, grandmotherly setting to a mean-spirited, heckler setting. Unfortunately, this was not in the budget.
A carousel of refreshing beverages.
Gameplay screen. An incorrect tap earns you a time deduction, a big red "x" and a buzzer.
Gameplay screen. Correct taps earn you points and time. Each location is marked and numbered to help track your progress.
Pause screen. No cheating.
Game complete. Ridiculously high score totals is something I borrowed from stand-up pinball games. Social sharing counts as a "brag" — once enough bragging happens the app is updated with a new set of photos to hunt.